Blur Building by Diller + Scofidio

blur_building_3

[Blur Building External shot by arcspace]

Inside-Blur_original

The building was the centerpiece for the Swiss Expo 2002. The Blur Building is a suspended platform shrouded in a perpetual blob of water vapor. There are no walls or divisions. The experience is unlike any other as water vapor, an intangible, moving substance is what defines the spatial boundaries. It is interesting how the building set up a multifaceted interface with water. In the Blur, you could be on water while being in water and have water be in you; as you could purchase from a water bar. 4_Hyperblush_full_The original proposal included technologically embedded “braincoats”. Occupants were given questionnaires to fill out and the results would then be embedded into the sensors of the coat. The braincoats contained sensors which would react with the coats of others which had similar interests. This would give people an artificial “sixth sense” and allow users to interact in a way which doesn’t involve words. The original intent was to have a create architectural experience though a completely abstract sense of interaction and have a digital data cloud which complements the physical water cloud.

— Ismael Segarra

RESEARCH RESOURCES

Anonymous. 2000. “Diller + Scofidio: Blur Building.” Architecture 89 (4) (April): 90–95.
Wolfe, Cary. 2006. “Lose the Building: Systems Theory, Architecture, and Diller+Scofidio’s Blur.” Postmodern Culture 16 (3) (May). http://search.proquest.com/docview/1429131928.
Diller, Elizabeth, and Ricardo Scofidio. 2002. Blur: The Making of Nothing. Harry N. Abrams.